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<channel>
	<title>Ignacio Sánchez Ginés</title>
	<atom:link href="http://www.ignaciosanchezgines.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ignaciosanchezgines.com</link>
	<description>Where the code flows</description>
	<pubDate>Mon, 08 Mar 2010 22:28:55 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>First screenshots of Ozone</title>
		<link>http://www.ignaciosanchezgines.com/2010/03/08/first-screenshots-of-ozone-2/</link>
		<comments>http://www.ignaciosanchezgines.com/2010/03/08/first-screenshots-of-ozone-2/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 22:25:18 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=89</guid>
		<description><![CDATA[After one year of work, a little bit more than originally planned  , we are finishing Ozone!
And here are the first screens!!
http://ozone.geardome.com
&#160;

]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2010/03/08/first-screenshots-of-ozone-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>PUZZLE STAR in your iPhone for FREE!</title>
		<link>http://www.ignaciosanchezgines.com/2009/12/07/puzzle-star-in-your-iphone-for-free/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/12/07/puzzle-star-in-your-iphone-for-free/#comments</comments>
		<pubDate>Mon, 07 Dec 2009 19:22:23 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=88</guid>
		<description><![CDATA[



OMG! We made it!

Get now the best puzzle game for your iPhone!

For a limited time only PUZZLE STAR is available for FREE!
Tell your friends!





]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/12/07/puzzle-star-in-your-iphone-for-free/feed/</wfw:commentRss>
		</item>
		<item>
		<title>The Music of Ozone</title>
		<link>http://www.ignaciosanchezgines.com/2009/10/20/the-music-of-ozone/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/10/20/the-music-of-ozone/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 20:41:34 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=87</guid>
		<description><![CDATA[Hey!
We just released for free the Original Sound Track of our upcoming iPhone game Ozone!
These great ambient musics are for the genius musician David García.
Get it now!
]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/10/20/the-music-of-ozone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>First screenshots of Ozone</title>
		<link>http://www.ignaciosanchezgines.com/2009/10/17/first-screenshots-of-ozone/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/10/17/first-screenshots-of-ozone/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 23:18:07 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<category><![CDATA[Ubuntu]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=86</guid>
		<description><![CDATA[We are working hard in Geardome finishing Ozone, our latest game for iPhone and iPod Touch.
Cesar is currently making all the artwork under Ubuntu and we just released the first screenshots of Ozone&#8217;s art!
Check it out here.
]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/10/17/first-screenshots-of-ozone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ozone Development Diary (iPhone Game)</title>
		<link>http://www.ignaciosanchezgines.com/2009/10/03/ozone-development-diary-iphone-game/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/10/03/ozone-development-diary-iphone-game/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 23:17:52 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<category><![CDATA[Ubuntu]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=85</guid>
		<description><![CDATA[With the help of César Sampedro I have started  a development diary for our latest game for iPhone and iPod Touch: Ozone.
César is the lead artist in Geardome and has previously worked in games such as Motorstorm and Clive Barker&#8217;s Jericho.
Follow us!!
]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/10/03/ozone-development-diary-iphone-game/feed/</wfw:commentRss>
		</item>
		<item>
		<title>iPhone and C++ OpenGL programming</title>
		<link>http://www.ignaciosanchezgines.com/2009/08/27/iphone-and-c-opengl-programming/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/08/27/iphone-and-c-opengl-programming/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 19:17:45 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[C++]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=84</guid>
		<description><![CDATA[I am currently working in my last big game for the iPhone with so much to do and so few time  
And during this last months I received many comments about writing a detailed post about C++ programming with OpenGL and the iPhone SDK.
Well&#8230; here it is!
I created a new OpenGL ES Application Project [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/08/27/iphone-and-c-opengl-programming/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ozone Teaser Trailer (iPhone and iPod Touch)</title>
		<link>http://www.ignaciosanchezgines.com/2009/07/09/ozone-teaser-trailer-iphone-and-ipod-touch/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/07/09/ozone-teaser-trailer-iphone-and-ipod-touch/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 22:21:32 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[C++]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=83</guid>
		<description><![CDATA[This fall your iPhone will never be the same&#8230;
Get ready for Ozone

]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/07/09/ozone-teaser-trailer-iphone-and-ipod-touch/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Chip-8 Emulator for iPhone and iPod Touch</title>
		<link>http://www.ignaciosanchezgines.com/2009/03/08/chip-8-emulator-for-iphone-and-ipod-touch/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/03/08/chip-8-emulator-for-iphone-and-ipod-touch/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 18:50:33 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Emulation]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=81</guid>
		<description><![CDATA[I have been working for a week in a project for iPhone and iPod Touch.
I ported the Chip-8 Emulator I already did for J2ME enabled cell phones to the Apple handhelds.
Chip-8 is an interpreted programming language used on the COSMAC VIP and Telmac 1800 8-bit microcomputers in the mid-1970s.
I decided to release the emulator completely [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/03/08/chip-8-emulator-for-iphone-and-ipod-touch/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Puzzle Star available on the App Store!</title>
		<link>http://www.ignaciosanchezgines.com/2009/02/10/puzzle-star-available-on-the-app-store/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/02/10/puzzle-star-available-on-the-app-store/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 11:38:53 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=79</guid>
		<description><![CDATA[I am proud to announce that Puzzle Star is ready to download on the App Store, available for iPhone and iPod Touch!!
Get it here!!

]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/02/10/puzzle-star-available-on-the-app-store/feed/</wfw:commentRss>
		</item>
		<item>
		<title>New design for Geardome.com</title>
		<link>http://www.ignaciosanchezgines.com/2009/01/23/new-design-for-geardomecom/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/01/23/new-design-for-geardomecom/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 17:43:29 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=78</guid>
		<description><![CDATA[I just finished a site redesign for www.geardome.com
Now the website is ready for the new games we are going to publish for iPhone and iPod Touch devices.
Feel free to visit it and try all the games!!
]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/01/23/new-design-for-geardomecom/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Minimizing Thunderbird to the system tray in Ubuntu</title>
		<link>http://www.ignaciosanchezgines.com/2009/01/20/minimizing-thunderbird-to-he-system-tray-in-ubuntu/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/01/20/minimizing-thunderbird-to-he-system-tray-in-ubuntu/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 14:45:50 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Ubuntu]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=77</guid>
		<description><![CDATA[Some time ago I was writing about how you can minimize any application to the system tray in Ubuntu.
My main concern was minimizing the Thunderbird window to the system tray so I can have the mail reader running in the background.
Now I have just found a nice extension that do what I need.
FireTray is an [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/01/20/minimizing-thunderbird-to-he-system-tray-in-ubuntu/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Puzzle Star for the iPhone and iPod Touch</title>
		<link>http://www.ignaciosanchezgines.com/2009/01/15/puzzle-star-for-the-iphone-and-ipod-touch/</link>
		<comments>http://www.ignaciosanchezgines.com/2009/01/15/puzzle-star-for-the-iphone-and-ipod-touch/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 22:13:35 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Projects]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=76</guid>
		<description><![CDATA[I enjoyed the classic &#8220;Same&#8221; game in the past, that little game where you have to collect pieces of the same color in order to clear the board.
It&#8217;s a really addictive game and I thought it could be a good game for trying out the iPhone SDK so&#8230; I created Puzzle Star!!!
I have changed some things [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2009/01/15/puzzle-star-for-the-iphone-and-ipod-touch/feed/</wfw:commentRss>
		</item>
		<item>
		<title>iPhone C++ programming</title>
		<link>http://www.ignaciosanchezgines.com/2008/12/03/iphone-c-programming/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/12/03/iphone-c-programming/#comments</comments>
		<pubDate>Wed, 03 Dec 2008 10:00:04 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[C++]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=74</guid>
		<description><![CDATA[I am a hardcore C++ fan and I really dislike Objective C.
I decided to take a look to the iPhone SDK and see if I can make some OpenGL programming using pure C++.
I found that it&#8217;s really easy to mix both languages in the same project. You can even mix Objective C and C++ code [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/12/03/iphone-c-programming/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Ubuntu tip: backing up installed packages</title>
		<link>http://www.ignaciosanchezgines.com/2008/12/01/ubuntu-tip-backing-up-installed-packages/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/12/01/ubuntu-tip-backing-up-installed-packages/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 12:16:58 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Ubuntu]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=72</guid>
		<description><![CDATA[I have just installed a fresh copy of the new Ubuntu 8.10.
In order to mantain all the packages installed in my old system I generated a list of the currently installed packages, so I could restore them later.

dpkg --get-selections &#62; packages

This generates a file with all the installed packages in your system. Just copy it [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/12/01/ubuntu-tip-backing-up-installed-packages/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Buttons and controls for our arcade cabinet</title>
		<link>http://www.ignaciosanchezgines.com/2008/08/29/buttons-and-controls-for-our-arcade-cabinet/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/08/29/buttons-and-controls-for-our-arcade-cabinet/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 23:02:41 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=46</guid>
		<description><![CDATA[And there let be buttons&#8230;  

Like I already said in my previous post, I ordered all the buttons, joysticks and electronics at Ultimarc.
The buttons and joysticks are controlled by an IPAC interface, that we can connect to a PS/2 or USB port of our motherboard:

I am going to use some spare parts I have [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/08/29/buttons-and-controls-for-our-arcade-cabinet/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Netbeans file templates</title>
		<link>http://www.ignaciosanchezgines.com/2008/08/28/netbeans-file-templates/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/08/28/netbeans-file-templates/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 09:10:25 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Java]]></category>

		<category><![CDATA[NetBeans]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=60</guid>
		<description><![CDATA[You may have seen that when you create a new class, interface or something with Netbeans, the IDE automatically generates some code for you.
It is possible to customize this code using the Netbeans File Templates.
Under the &#8220;Tools&#8221; menu there is an option called &#8220;Templates&#8221;. This dialog let you create and edit every template used in [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/08/28/netbeans-file-templates/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Java &#038; Netbeans: Overriding paint to customize GUI components</title>
		<link>http://www.ignaciosanchezgines.com/2008/08/26/java-netbeans-overriding-paint-to-customize-gui-components/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/08/26/java-netbeans-overriding-paint-to-customize-gui-components/#comments</comments>
		<pubDate>Tue, 26 Aug 2008 10:51:24 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Java]]></category>

		<category><![CDATA[NetBeans]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=58</guid>
		<description><![CDATA[I found that it&#8217;s somewhat tricky to override GUI components methods with Netbeans, because the IDE automatically generates the code needed for the component, and that code cannot be edited (it&#8217;s grayed out).
But there is a property, in the &#8220;Code&#8221; tab of the component properties called &#8220;Custom Creation Code&#8221;, that let us insert the creation [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/08/26/java-netbeans-overriding-paint-to-customize-gui-components/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Minimize any application to the system tray in Ubuntu</title>
		<link>http://www.ignaciosanchezgines.com/2008/07/26/minimize-any-application-to-the-system-tray-in-ubuntu/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/07/26/minimize-any-application-to-the-system-tray-in-ubuntu/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 22:30:49 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Ubuntu]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=57</guid>
		<description><![CDATA[Today I was googling to figure out how I could minimize any application to the Ubuntu system tray.
I am very used to Outlook and I have recently migrated to Thunderbird, so I was looking for a method to minimize Thunderbird to the system tray.
I found two solutions.
The first one was New Mail Icon, which is [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/07/26/minimize-any-application-to-the-system-tray-in-ubuntu/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Creating an XNA project for both Windows and XBOX platforms</title>
		<link>http://www.ignaciosanchezgines.com/2008/07/23/creating-an-xna-project-for-both-windows-and-xbox-platforms/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/07/23/creating-an-xna-project-for-both-windows-and-xbox-platforms/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 21:42:16 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[.NET]]></category>

		<category><![CDATA[Projects]]></category>

		<category><![CDATA[XNA]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=43</guid>
		<description><![CDATA[This week I&#8217;ve started a new XNA project and I had some troubles trying to configure the solution with Visual Studio, until I figured out how easy it was.
The point was creating a single solution with both Windows and XBOX projects on it. I also want a single shared folder for the sources.
I started creating [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/07/23/creating-an-xna-project-for-both-windows-and-xbox-platforms/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Building an arcade cabinet from scratch</title>
		<link>http://www.ignaciosanchezgines.com/2008/07/18/creating-an-arcade-cabinet-from-scratch/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/07/18/creating-an-arcade-cabinet-from-scratch/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 07:39:08 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Arcade]]></category>

		<category><![CDATA[Emulation]]></category>

		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=44</guid>
		<description><![CDATA[One of my current projects consists in building and old arcade cabinet entirely from scratch.
This would be a long process. I am planning to buy wood panels and cut them off to form the cabinet based on the blueprints I am finishing off.
I have the controls already ordered at Ultimarc, and I am currently preparing [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/07/18/creating-an-arcade-cabinet-from-scratch/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Dependency injection between two local EJBs with Netbeans</title>
		<link>http://www.ignaciosanchezgines.com/2008/07/07/dependency-injection-between-two-local-ejbs-with-netbeans/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/07/07/dependency-injection-between-two-local-ejbs-with-netbeans/#comments</comments>
		<pubDate>Mon, 07 Jul 2008 07:24:06 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Java]]></category>

		<category><![CDATA[NetBeans]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=49</guid>
		<description><![CDATA[This a simple tutorial about how to create a local dependecy injection within two EJBs 3.0.
The point is creating one EJB that calls a method from another local EJB with Netbeans and Glassfish.
Start Netbeans and create a new EJB project called Util and add a new session bean to it. Make it stateless and local.



@Local
public [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/07/07/dependency-injection-between-two-local-ejbs-with-netbeans/feed/</wfw:commentRss>
		</item>
		<item>
		<title>J2ME Game Template</title>
		<link>http://www.ignaciosanchezgines.com/2008/06/24/j2me-game-template/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/06/24/j2me-game-template/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 21:06:38 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Java]]></category>

		<category><![CDATA[NetBeans]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=47</guid>
		<description><![CDATA[Some time ago I decided to write a simple template to facilitate the task of creating a new J2ME project.
The template is a Netbeans project that can be used as a base to build a J2ME game or application. It is ready to build projects for MIDP 1 and MIDP 2 as well as specific [...]]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/06/24/j2me-game-template/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Warming up</title>
		<link>http://www.ignaciosanchezgines.com/2008/06/19/warming-up/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/06/19/warming-up/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 12:07:32 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=42</guid>
		<description><![CDATA[The site is almost ready.
It still needs some work to do and some sections need to be filled out but my new site is getting almost done  
In a few days I will begin with my new XNA project called Spin (working title). 
More news to come. Stay tuned!!
]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/06/19/warming-up/feed/</wfw:commentRss>
		</item>
		<item>
		<title>There is always a first time</title>
		<link>http://www.ignaciosanchezgines.com/2008/06/07/there-is-always-a-first-time/</link>
		<comments>http://www.ignaciosanchezgines.com/2008/06/07/there-is-always-a-first-time/#comments</comments>
		<pubDate>Sat, 07 Jun 2008 12:00:57 +0000</pubDate>
		<dc:creator>Ignacio Sánchez</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.ignaciosanchezgines.com/?p=11</guid>
		<description><![CDATA[Hola!
Here it is. Day Zero. The first post of my shiny new website.
This is going to be the start of a long journey, so fasten your seat belts and enjoy the ride.
]]></description>
		<wfw:commentRss>http://www.ignaciosanchezgines.com/2008/06/07/there-is-always-a-first-time/feed/</wfw:commentRss>
		</item>
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